Fantasy World Simulator

Massive open-world sandbox for diggers, builders, and adventurers

DIRT – Virtual Construct

🌲 Wilderness Awaits

DIRT Virtual Construct logo

Venture into procedurally-generated forests, mountain ranges, valleys, and lakes. Wander accross a 16km x 16km island and stake your claim. Terraform the world, gather resources, craft your tools and weapons, trade with other players, defend your fortunes.

Every journey is a unique expedition. Built in Unity. Driven by a custom terrain engine in Zig.

🛠️ Core Features

Cave mining

Mining & Gathering: Dig deep. Discover rare ores and hidden resources underground.

Logging trees

Logging & Forestry: Harvest trees for tools, building, and more.

Building stone wall

Stone Building: Build with heavy stone. Manual labor required.

Planting tree

Reforestation: Shape the world by planting trees and cultivating ecosystems.

Hunting wildlife

Survival Hunting: Track and hunt animals to survive in the wild.

Combat at night

Night Combat: Fight back against what lurks in the darkness.

🎮 Why it Feels So Damn Good

Zig Logo Terrain Server

Underneath it all is a Zig-based terrain engine that simulates a 16km island with:

  • 🌋 Fully editable, vertex-based terrain (dig, mine, sculpt anything)
  • 🪨 Multilayered materials: dirt, clay, sand, rock, ore, snow, and more
  • 🌧️ Realistic climate simulation: temperature, moisture, elevation-based erosion
  • 🌲 Biome-driven surface rendering: forests, deserts, grasslands, badlands
  • 🧱 Efficient chunked terrain storage: 4096x4096 tiles without bloat

All of this runs without external libraries, on pure Zig. Optimized for performance, flexibility, and modding.

DIRT logo

Coming soon to Applab VR & PC

Built with ❤️ using Unity + Zig