Fantasy World Simulator
Massive open-world sandbox for diggers, builders, and adventurers
🌲 Wilderness Awaits

Venture into procedurally-generated forests, mountain ranges, valleys, and lakes. Wander accross a 16km x 16km island and stake your claim. Terraform the world, gather resources, craft your tools and weapons, trade with other players, defend your fortunes.
Every journey is a unique expedition. Built in Unity. Driven by a custom terrain engine in Zig.
🛠️ Core Features

Mining & Gathering: Dig deep. Discover rare ores and hidden resources underground.

Logging & Forestry: Harvest trees for tools, building, and more.

Stone Building: Build with heavy stone. Manual labor required.

Reforestation: Shape the world by planting trees and cultivating ecosystems.

Survival Hunting: Track and hunt animals to survive in the wild.

Night Combat: Fight back against what lurks in the darkness.
🎮 Why it Feels So Damn Good

Underneath it all is a Zig-based terrain engine that simulates a 16km island with:
- 🌋 Fully editable, vertex-based terrain (dig, mine, sculpt anything)
- 🪨 Multilayered materials: dirt, clay, sand, rock, ore, snow, and more
- 🌧️ Realistic climate simulation: temperature, moisture, elevation-based erosion
- 🌲 Biome-driven surface rendering: forests, deserts, grasslands, badlands
- 🧱 Efficient chunked terrain storage: 4096x4096 tiles without bloat
All of this runs without external libraries, on pure Zig. Optimized for performance, flexibility, and modding.